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Senior Game Designer
LATEST PROJECTS
I use my background in multidisciplinary design to create unique, engaging player experiences. With experience working in both small and large teams, I have developed a multitude of different game mechanics for a variety of games in different genres.
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During my time as an architect, I got the opportunity to be a part of amazing teams both in the industry and in University as a student. I developed and showcased a wide variety of skills such hand drafting, model building, working with Adobe Creative Suite, AutoCAD, Autodesk Maya, and more.
While I have been keeping up with new technologies and learning to use new software as the industry develops. I have found that it is important to not lose my non-digital skills in the process. This is a collection of my artwork in various media.
To see more or discuss possible work let's talk >>
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